com.soviby.unity.ui.ugui-to.../Assets/Editor/EditorDefine.cs

22 lines
438 B
C#

#if UNITY_EDITOR
using System;
using System.Collections.Generic;
namespace UguiToolkit.Editor
{
[Serializable]
public class RotScaleJsonData
{
public Dictionary<string, List<RotScaleJsonItemData>> data;
}
[Serializable]
public struct RotScaleJsonItemData
{
public string targetPath;
public float rot;
public float[] scale;
public bool similarityCalc;
}
}
#endif