115 lines
3.7 KiB
C#
115 lines
3.7 KiB
C#
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using OpenCVForUnity.CoreModule;
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using OpenCVForUnity.UtilsModule;
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using OpenCVForUnity.VideoModule;
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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namespace OpenCVForUnity.BgsegmModule
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{
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// C++: class BackgroundSubtractorGSOC
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/**
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* Implementation of the different yet better algorithm which is called GSOC, as it was implemented during GSOC and was not originated from any paper.
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*
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* This algorithm demonstrates better performance on CDNET 2014 dataset compared to other algorithms in OpenCV.
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*/
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public class BackgroundSubtractorGSOC : BackgroundSubtractor
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{
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protected override void Dispose(bool disposing)
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{
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try
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{
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if (disposing)
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{
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}
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if (IsEnabledDispose)
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{
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if (nativeObj != IntPtr.Zero)
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bgsegm_BackgroundSubtractorGSOC_delete(nativeObj);
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nativeObj = IntPtr.Zero;
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}
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}
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finally
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{
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base.Dispose(disposing);
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}
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}
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protected internal BackgroundSubtractorGSOC(IntPtr addr) : base(addr) { }
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// internal usage only
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public static new BackgroundSubtractorGSOC __fromPtr__(IntPtr addr) { return new BackgroundSubtractorGSOC(addr); }
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//
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// C++: void cv::bgsegm::BackgroundSubtractorGSOC::apply(Mat image, Mat& fgmask, double learningRate = -1)
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//
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public override void apply(Mat image, Mat fgmask, double learningRate)
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{
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ThrowIfDisposed();
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if (image != null) image.ThrowIfDisposed();
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if (fgmask != null) fgmask.ThrowIfDisposed();
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bgsegm_BackgroundSubtractorGSOC_apply_10(nativeObj, image.nativeObj, fgmask.nativeObj, learningRate);
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}
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public override void apply(Mat image, Mat fgmask)
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{
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ThrowIfDisposed();
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if (image != null) image.ThrowIfDisposed();
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if (fgmask != null) fgmask.ThrowIfDisposed();
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bgsegm_BackgroundSubtractorGSOC_apply_11(nativeObj, image.nativeObj, fgmask.nativeObj);
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}
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//
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// C++: void cv::bgsegm::BackgroundSubtractorGSOC::getBackgroundImage(Mat& backgroundImage)
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//
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public override void getBackgroundImage(Mat backgroundImage)
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{
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ThrowIfDisposed();
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if (backgroundImage != null) backgroundImage.ThrowIfDisposed();
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bgsegm_BackgroundSubtractorGSOC_getBackgroundImage_10(nativeObj, backgroundImage.nativeObj);
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}
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#if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR
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const string LIBNAME = "__Internal";
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#else
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const string LIBNAME = "opencvforunity";
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#endif
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// C++: void cv::bgsegm::BackgroundSubtractorGSOC::apply(Mat image, Mat& fgmask, double learningRate = -1)
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[DllImport(LIBNAME)]
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private static extern void bgsegm_BackgroundSubtractorGSOC_apply_10(IntPtr nativeObj, IntPtr image_nativeObj, IntPtr fgmask_nativeObj, double learningRate);
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[DllImport(LIBNAME)]
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private static extern void bgsegm_BackgroundSubtractorGSOC_apply_11(IntPtr nativeObj, IntPtr image_nativeObj, IntPtr fgmask_nativeObj);
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// C++: void cv::bgsegm::BackgroundSubtractorGSOC::getBackgroundImage(Mat& backgroundImage)
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[DllImport(LIBNAME)]
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private static extern void bgsegm_BackgroundSubtractorGSOC_getBackgroundImage_10(IntPtr nativeObj, IntPtr backgroundImage_nativeObj);
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// native support for java finalize()
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[DllImport(LIBNAME)]
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private static extern void bgsegm_BackgroundSubtractorGSOC_delete(IntPtr nativeObj);
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}
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}
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