com.soviby.unity.ui.ugui-to.../Assets/Editor/Helper/LayoutParser.cs

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2024-10-09 16:12:59 +00:00
using System.Collections.Generic;
using System;
using Newtonsoft.Json;
using UnityEngine;
namespace UguiToolkit.Editor
{
public interface ILayoutParser
{
LayoutInfo Parser(string txt);
}
public class DefaultLayoutParser : ILayoutParser
{
public LayoutInfo Parser(string txt)
{
var layoutJsonData = JsonConvert.DeserializeObject<LayoutJsonData>(txt);
List<LayoutInfo.ElementInfo> elementInfos = new();
LayoutInfo layoutInfo = new(elementInfos, layoutJsonData.info.canvas.size.w, layoutJsonData.info.canvas.size.h);
void AddElementInfo(LayoutElementJsonData layoutElementJsonData)
{
if (layoutElementJsonData.type == "Image")
{
elementInfos.Add(new LayoutInfo.ImageInfo()
{
imgPath = layoutElementJsonData.imageName,
x = layoutElementJsonData.x,
y = layoutElementJsonData.y,
w = layoutElementJsonData.w,
h = layoutElementJsonData.h,
layoutInfo = layoutInfo
});
}
else if (layoutElementJsonData.type == "Text")
{
// TODO
}
if (layoutElementJsonData.elements != null)
{
foreach (var e in layoutElementJsonData.elements) AddElementInfo(e);
}
}
AddElementInfo(layoutJsonData.root);
return layoutInfo;
}
}
[Serializable]
public class LayoutJsonData
{
public LayoutInfoJsonData info;
public LayoutElementJsonData root;
}
[Serializable]
public class LayoutInfoJsonData
{
public string version;
public CanvasInfoJsonData canvas;
[Serializable]
public class CanvasInfoJsonData
{
public CanvasSizeJsonData size;
[Serializable]
public struct CanvasSizeJsonData
{
public float w;
public float h;
}
}
}
[Serializable]
public class LayoutElementJsonData
{
public string type;
public string name;
public float x;
public float y;
public float w;
public float h;
public List<LayoutElementJsonData> elements;
public string imageName;
}
}