com.soviby.unity.ui.ugui-to.../Assets/Editor/EditorDefine.cs

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#if UNITY_EDITOR
using System;
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using System.Collections.Generic;
namespace UguiToolkit.Editor
{
[Serializable]
public class RotScaleJsonData
{
public Dictionary<string, List<RotScaleJsonItemData>> data;
}
[Serializable]
public struct RotScaleJsonItemData
{
public string targetPath;
public float rot;
public float[] scale;
public bool similarityCalc;
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}
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}
#endif