71 lines
2.0 KiB
C#
71 lines
2.0 KiB
C#
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#if !UNITY_WSA_10_0
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using OpenCVForUnity.CoreModule;
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using OpenCVForUnity.UtilsModule;
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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namespace OpenCVForUnity.TextModule
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{
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// C++: class ClassifierCallback
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/**
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* Callback with the character classifier is made a class.
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*
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* This way it hides the feature extractor and the classifier itself, so developers can write
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* their own OCR code.
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*
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* The default character classifier and feature extractor can be loaded using the utility function
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* loadOCRHMMClassifierNM and KNN model provided in
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* <https://github.com/opencv/opencv_contrib/blob/master/modules/text/samples/OCRHMM_knn_model_data.xml.gz>.
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*/
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public class OCRHMMDecoder_ClassifierCallback : DisposableOpenCVObject
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{
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protected override void Dispose(bool disposing)
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{
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try
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{
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if (disposing)
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{
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}
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if (IsEnabledDispose)
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{
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if (nativeObj != IntPtr.Zero)
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text_OCRHMMDecoder_1ClassifierCallback_delete(nativeObj);
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nativeObj = IntPtr.Zero;
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}
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}
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finally
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{
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base.Dispose(disposing);
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}
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}
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protected internal OCRHMMDecoder_ClassifierCallback(IntPtr addr) : base(addr) { }
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public IntPtr getNativeObjAddr() { return nativeObj; }
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// internal usage only
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public static OCRHMMDecoder_ClassifierCallback __fromPtr__(IntPtr addr) { return new OCRHMMDecoder_ClassifierCallback(addr); }
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#if (UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR
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const string LIBNAME = "__Internal";
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#else
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const string LIBNAME = "opencvforunity";
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#endif
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// native support for java finalize()
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[DllImport(LIBNAME)]
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private static extern void text_OCRHMMDecoder_1ClassifierCallback_delete(IntPtr nativeObj);
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}
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}
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#endif
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